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Either you are not doing it fast enough, or those strikes don't "link".It should burst, but the critical strike just sets up a brand new stun. I don't understand.
You must be playing good players.I can't tell you how many times people would do some dumb string, and I expect to hold the last hit and the grab me out of my hold. (can you break grabs in this game?)
Yeah, it's really frustrating to play a rush down character and then be forced to back off after I knock someone down because those stupid wake up kicks are invincible except if you guess the right hold. >:(
Well, with Mila, what I would do, is knockdown, then backdash away (using her technique, but KBD probably works too). Opponent whiffs the wakeup kick, I whiff punish with 3H+K into the sprawl knees. That's another knockdown, so backdash away and see if they whiff another wakeup kick.... then whiff punish with 3H+K into the sprawl knees. That's another knockdown, so...The wakeup kicks are especially resentful. T^T They are the bane of my life.
I faced my first really good Ayane today! Her options from back turned are so scary. I wasn't sure if I should block or attack and grabbing was completely out of the question. TO THE LAB.