Force_of_Nature
[12] Conqueror
Alright, let me know next time you're on DOA online. I'll save some of our replays and post them to my YouTube.
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This may sound easy what im gonna say..but you told everything now that can help you...doa has a great sparring mode...and you can record the KI actions to simulate such situations....and you can also adjust the netcode.I have a dumb phone, no camera.
Say how does one deal with players who run away when they have frame advantage?
Example: A Kasumi player uses 66KK (hit), then 9P, 9P, 9P, 9P, 9P. Then stays put. Later, the player will attempt a 4PP (or 1PP), which is blocked, then mashes PPP2K. Naturally, the player eats counter hits all the time, but when they do connect with hits, they run far away as possible. Oddly enough, the habit is so bad that they're 9Ping or backing up into a wall or further into a corner. I can't really punish this, since they have frame advantage. But its kinda frustrating dealing with high level players like this (B- to A).
I I can't really punish this, since they have frame advantage. But its kinda frustrating dealing with high level players like this (B- to A).