Bloodborne: The Old Hunters

playing the dlc on NG+ this is hella difficult lol

Damn it! don't tell me that pal, my strengh charácter is on game+ and I wanted to use him for the DLC (cause the whip cleaver), I guess if its too difficult I'll use the bloodtinge one, want to try the bow too.

Anyway that will have to way a bit, still didn't finish FO4
 
Done with the DLC, 16 weapons(including arcane items and leftys).
The bosses are awesome(omg the ost in this one is hella epic), sure some were hard and some were...mindblowing.
Did played the dlc on ng+++.
Cheers!
-A-
 
I was trying it yesterday, and by trying I mean I expended 3 hours and didn't even reach to the first boss :/

I forgot how much I hate this game XD I had 50 bloodvials saved in the chest and I ended with 5. Expended most of them in the gatling gun guy, the beast npc hunter that killed me several times after using a lot of vials.

To be honest in general it felt too much Dark Souls II, I had all the time the feeling that they replaced the Smart Bloodborne kind of difficulty (enemies with smart positioning and surroundings awareness) with the DSII kind of difficulty (lot of enemies packed in a small room)

One blood starved beast, three enraged beasts and one poisonous beast mom into one small cave so dark you can't even see whats happening even with the lamp...that was really cheap. Going through the corridors running without being hit is virtually imposible with all the pseudo-hunters with the whips and the pistols.
 
Bloodborne puts a heckuva a lot more effort in enemy strategies and behaviors than any Dark Souls game past or present.

Same deal with their bosses which border on DMC3/4, Kingdom Hearts style of training, patterns and difficulty.

Just wish they put more effort into their PC animations and effective attacks....
 
Bloodborne...yes, old hunters...that's debatable, bosses in the DLC are fine but the invoirements is DSII all over again with armies of mobs coming at you at the same time. Research hall zone tested my patience 2-3 different types of zombies with different patterns (but having in common absurd amouts of damage) in groups of 6 or 7 while snipers in wheelchairs shooting you while you have to avoiding almost invisible traps in the walls, not enough? lets just put some graveguardians poison rats, crows specially angry and npcs with cane, all this in a zone where you can fall and die almost any moment.

I swear when I reached the boss I wanted to kiss him XD
 
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