Bayonetta 2 [Wii U]

Do you seriously mean that Activision and EA deserve any respect at all for their milking of franchises, deceptive and overhyped marketing, and anti-consumer policies?

Oh wait, I forgot this is the Internet, where companies are judged based upon sales figures and not the quality of their products.


Without going into an argument, I'll just let you answer the truth for yourself.

Take Ubisoft for instance, Assassin's Creed 3 sold over 11 million copies over both consoles + PC. And the next year they are coming out with another Assassin's Creed game, which everyone will buy, and love to play. They will sell millions, and make millions.

Now, Nintendo takes great game IPs like Donkey Kong, F-Zero, and Mario gives a sequel maybe once every 3-4 years. Or re-hashes you with another DS game.

Which company would you rather have make your games for you? The one that gives you a new game each year, or the other one that re-releases 11 year old games on the DS? Do you know how badass Pokemon would be if Activision bought that IP? Look what they did for Skylanders. Skylanders is OUTSELLING Pokemon, and Pokemon had a 15 year head start. Aside from overwhelming profits, Activision is just a superior company at selling games. Skylanders beating Pokemon is just evidence of how superior Activision is as a company.
 
Which company would you rather have make your games for you?
The one that makes deep, well-polished games. Every new Call of Duty is more of the same dull, brown and gray
experience catered for trolls and dudebros. None of those sequels mean anything if they're just upgraded versions of the same game, especially now that there's DLC and digital updates. Besides, most of those huge sales come from 12 year olds that shouldn't even be playing M rated games.

While you make some good points, you are too quick to judge by numbers. The new Adam Sandler movie sold really well, as does every new Michael Bay movie. Does that mean they're good?

If you think you can judge the quality of a product by how well it sell then you are sorely mistaken. That is all I have to say on the matter.
 
The one that makes deep, well-polished games. Every new Call of Duty is more of the same dull, brown and gray
experience catered for trolls and dudebros. None of those sequels mean anything if they're just upgraded versions of the same game, especially now that there's DLC and digital updates. Besides, most of those huge sales come from 12 year olds that shouldn't even be playing M rated games.

While you make some good points, you are too quick to judge by numbers. The new Adam Sandler movie sold really well, as does every new Michael Bay movie. Does that mean they're good?


Food for thought:

Distance is measured in meters, as companies are measured in sales + profits.

If you measure Nintendo with Activision, what does that say? The answer is pretty clear... People can hate Activision with biased hate, but Activision is a great company which gives us lots of high budget games each year and they make billions in profits. I'm not saying Nintendo is a crap whole company, I'm just saying they could be doing a LOT better things to boost sales. Not to mention they are now ripping off Activision's Skylanders Toy-In-Games concept, which only took Nintendo 2 years to catch on to.

What does it matter the content of the product / movie / video game if it sells millions? You personally think it sucks? Then don't buy it, but if it makes money and sells millions, then hell yes! Always follow the money. Not to mention Marketing is 60% of a games success, it could be the best game on the planet but it'll sell like crap without a big marketing budget.

The safe thing for a developer to do is re-hash an already-established IP, which everyone already knows and make a sequel for it. To come out with a new IP is a huge risk. Look at games like Never Dead, Inversion, and Remember me. All beautifully designed games but sold like crap.
 
I see your point, but all that's doing is killing the industry with bland and unoriginal games lacking any artistic direction or engaging mechanics. I haven't bought a game for my Xbox in nearly a year, and it was a three year old game. Nintendo is at least trying.
 
I see your point, but all that's doing is killing the industry with bland and unoriginal games lacking any artistic direction or engaging mechanics. I haven't bought a game for my Xbox in nearly a year, and it was a three year old game. Nintendo is at least trying.


The reason why the game industry is going downhill is due to a lot of reasons. Mainly renters, and used game buyers, and the economy. But that's a whole other discussion, lol.

Nintendo's CEO came out for E3 and said, and I quote:

"We would like to apologize we have not been able to make games as fast as we would have liked for the Wii-U."

Basically he was saying "We're sorry for sucking so much!" I've played Nintendo games for years, I love Pokemon, but even I can honestly say Nintendo is holding many IPs back from their full potential. Ubisoft, EA, or Activision would do wonders for dead franchises like F-Zero. I don't hate Nintendo, I want game developers to be successful! But Nintendo just seems like they don't have a clue how to market games, hell it took them until 2011 to figure out how to release games for USA, Europe and Japan simultaneously.
 
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