BattleField 3

Yeah not sure how much. I think i've noticed lower gun damage through out the Beta so maybe we're already experiencing it and the UMP and a few other things haven't been tweaked yet. I know my 249 hits like a magnum on crack at point blank...so dunno.

And yeah forgrip+single shot can give you great control at a distance. I'm very glad we have lots of scopes too. I Always wanted to use the 4x in BFBC2, but the display never agreed with me. I prefer a dot, circle, or a cross hair over arrows and bars.
 
Yeah I agree clearly those weapons need to be toned down but not every single weapon. Speaking of bars and what not I was using a scope on the PKP and the damn lines disappeared so annoying. So I was looking through glass literally and thats it and since I'm still new I still need the lines. If I use the same attachment constantly I don't need lines or a dot in the center cause I use it so much it becomes muscle memory. I prefer the same too since I have used all scopes possible, so I'm thinking of putting holographic on everything. Except for snipers of course well maybe still put one on the SVD.
 
I'm trying to find good uses for the infared sight but dear God and Jesus the 1x zoom just makes it so painful to use. Also got really annoyed when I found out that the straight pull bolt option for snipers doesn't work in the beta.
 
So jets and helis...hard as balls to fly. I bought a stick to try out in BC2, and realized keyboard and mouse was superior so I returned it...but in BF3 both heli and jet seem like they REALLY need stick, heli less so. For those that don't want to do stick I heavily suggest doing keyboard ONLY for jet. The issue with jet being you constantly need to tilt and pull up to turn, which means constantly lifting and pulling the mouse. with key board you can hold keys and be more successful. Still hard to aim, but i fly a lot smoother.

But heli feel different, so I might do stick on them too. Also when they get damaged, they're very hard to control
 
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