BattleField 3

I think the lense flare on snipers is a little too bright, it doesn't look very realistic and looks more like they have a flashlight or something. It is especially annoying underground as it makes the sniper look like he has a searchlight strapped to his forehead.
 
I have found that the flare has a slight advantage of obscuring the target. Several times ive spotted a sniper and had a hard time making out their body to fire at.

Also it's better than a tactical insertion, because your entire squad has access to it and it stays until a new one is dropped.
 
So I thought I would just put that list in a spoiler a lot of these things you can get in the beta so I'm guessing this list doesnt have the things you can get in the retail release.

PRODUCT SPECIFICATIONS
Publisher: Electronic Arts
Developer: DICE
Street Date: October 25 in North America, Starting October 27th in Europe
Category: First Person Shooter
Players: 1-64 (PC) 1-24 (Console)
Platforms: PlayStation® 3, PC and XboxTM 360

KEY MULTIPLAYER FEATURES
  • Epic scale vehicle and infantry warfare
  • Infantry only close quarters warfare
  • Destructible environment
  • Squad based team play
  • Huge persistent soldier carrier
  • Customizable soldiers and kits
  • Customizable vehicles
  • Fully customizable weapons
  • Soldier specializations
  • Supported shooting
  • Suppressive fire
  • Quick reloads
  • Multiple firing modes
  • Reviving team mates (with opt out option)
  • Vehicles with regenerating health
  • Infantry only game setting
  • Hardcore game setting
  • Assist scoring for successful teamplay
THE CLASSES
  • Assault
  • Recon
  • Support
  • Engineer
THE WEAPONS
  • Assault Rifles
    • M16A4
    • AK74M
    • M416
    • AN94
    • KH2002
    • AEK971
    • F2000
    • G3
    • ASVAL
  • Carbines
    • M4A1
    • AKS74u
    • SCAR H CQB
    • G36C
    • A-91
    • SG553LB
  • Machineguns
    • M249
    • RPK-74M
    • M27 IAR
    • Pecheneg
    • M60
    • M240
    • Type88
  • Sniper Rifles
    • Mk11
    • SVD
    • SV98
    • M98B
    • M40A5
    • M82A3
  • Battle Rifles
    • M39
    • SKS
  • Submachineguns
    • P90
    • MP7
    • PDR
    • UMP-45
    • P90TR
    • PP2000
  • Shotguns
    • 870MCS
    • M1014
    • USAS-12
    • DAO-12
    • Saiga 20k
  • Rocket and Grenade Launchers
    • SMAW
    • RPG-7
    • Javelin
    • FIM-92 Stinger
    • SA-18 IGLA
    • M136 AT4
  • Pistols
    • M9
    • PYa MP443
    • G17
    • M1911
    • T44
    • MP412
    • G18
    • M93R
WEAPON ACCESSORIES
  • Optics
    • M145
    • RDS Reflex
    • Kobra
    • Holographic
    • PKA-S
    • ACOG
    • PSO-1
    • PK-A
    • IRNV
    • PKS-07
    • 8x Rifle Scope
    • 12x Ballistic
  • Ergonomics
    • Foregrip
    • Bipod
  • Performance
    • Heavy barrel
    • Suppressor
    • Tactical light
    • Laser sight
    • Flash suppressor
    • Straight pull bolt
  • Underslung weaponry
      • M320
      • 40mm grenades
      • Bucksot
      • Smoke grenade
      • M26 MASS
      • 12 guage
      • Flechettes
      • Frag round
      • Solid slugs
SOLDIER EQUIPMENT

  • Knife
  • M67 hand grenades
  • M18 smoke grenades
  • Medkit
  • Defibrillators
  • M15 Anti-Tank mine
  • Welding tool
  • EOD Bot
  • 60mm Mortar
  • Ammunition box
  • C4 explosives
  • M18 Claymore mines
  • UG sensors
  • Radio Beacon
  • SOFLAM
  • MAV Micro UAV
SOLDIER SPECIALIZATIONS

  • Sprint boost
  • Squad Sprint boost
  • Flak vest
  • Squad Flak vests
  • EOD EXPL vest
  • Squad EOD EXPL vest
  • Suppression reduction
  • Squad Suppression reduction
  • Marksman training
  • Squad Marksman training
  • Extra grenades
  • Squad extra grenades
  • Extra ammo
  • Squad Extra ammo
THE VEHICLES

  • Fast transport
    • Growler ITV
    • VDV Buggy
  • Armored transport
    • HMMWV
    • G3937 Vodnik
  • Infantry Fighting Vehicles
    • LAV-25
    • BMP-2M
  • Mobile Anti-Air
    • LAV-AD
    • 9K22 Tunguska-M
  • Main Battle Tanks
    • M1 Abrams
    • T-90
  • Scout helicopters
    • AH-6J Littlebird
    • Z-11 W
  • Transport helicopters
    • UH-1Y Venom
    • KA-60 Kasatka
  • Attack helicopters
    • AH-1Z Super Cobra
    • MI-28 Havoc
  • Fighter jets
    • F/A-18E Super Hornet
    • SU-35BM Flanker-E
  • Attack jets
    • A-10 Thunderbolt
    • SU-39
  • Naval transport
    • RHIB
  • Amphibious assault
    • AAV-7A1
VEHICLE SPECIALIZATIONS

  • Coaxial MG
  • Coaxial HMG
  • Canister shells
  • Guided Shells
  • Zoom optics
  • Thermal optics
  • IR Smoke
  • Reactive armor
  • Maintenance
  • Belt speed
  • Thermal Camo
  • Auto Loader
  • Proximity scan
  • CITV station
  • ATGM launcher
  • APFSDS-T shells
  • Guided rockets
  • Air Radar
  • Heatseekers
  • Laser painter
  • TV missile
  • IR Flares
  • Extinguisher
  • ECM jammer
  • Rocket guidance system
  • Below radar
  • Guided missile
  • Beam scanning
THE MULTIPLAYER MAPS
  • 9 total including:
    • Caspian Border
    • Operation Métro
THE GAME MODES
  • Conquest
  • Conquest 64 (PC only)
  • Rush
  • Team Deathmatch
  • Squad Deathmatch
  • Squad Rush
THE RIBBONS AND MEDALS – There will be close to 100 ribbons and medals in BF3
THE DOG TAG CUSTOMIZATIONS
More than 350 personalized dogtags including:
  • Rush Ribbon
  • Recon Service Star
  • 40mm Master
  • BF2 Veteran
  • …and so much more
 
We seem to be the only ones that like this game anyway there will be an update happening that will have these fixes and perhaps more

* Fixed occasional client crash when reviving.
* Fixed killcam showing glitched area under map if your killer is dead.
* Issue with spawning on dead squad mates fixed.
* Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage.
* Crosshairs for shotguns have been replaced with a new, thinner, art.
* A subtle low health screen effect has been added.
* Tweaked scores of Medals and Service Stars.
* Tweaked the Rank progression.
* Pushing prone on console will not play the animation twice.
* Fixed loss of Squad Leader after EOR at some times.
* Framerate stability fixes.
* The 3D spotting icons has been tweaked to better match the target’s visibility. Icons will show frequently less on mostly obscured targets.
* Fixed issue with crosshair disappearing after round transition.
* Fixed issue with crosshair disappearing after trying to deploy while the countdown timer still active.
* Squad list now shows specializations chosen, VOIP activity and dead squad mates.
* Non working options in squad menu fixed: "Private" flag and "Switch Teams".
 
Games goods, same some obvious issues but i've noticed vast improvements since the start of the beta. Prone no longer fucks up your interaction with the map and falling through the map is much more rare. I think really they just need to improve the map interaction, tweek flashlights, shine, and a few minor things and it's solid. Missing options menus and etc...will likely be fully realized in the final version so im not sweating that.
 
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