SCV: Tira Slow-Mo Glitch - Better Version! ...Part 1 - Natsu

Cool, I'll try it. Also, nice creations.
Reset position, ring out, or by the same Tira doing her CE again. If this were to happen in a VS match, I imagine a KO would fix it too.
And... how do you get out of it?
As seen in this video. Make Gloomy Tira's CE miss (This can done easiest by standing out of range, then using a kick to get hit in the leg) ...then, step to the left or JG to following hits. Finally, grab her during the slow motion frames of her last hit. (possibly with A+G only, but I can't see why it wouldn't work with B+G)[It's far easier to time the grab using JG, but I couldn't do that while recording on my capture card because of a slight delay]

I like the hitsparks, but in this video they can block out some of the animations... but what was I supposed to do..? Use the regular characters or something? Psssh.
Regular characters are DELUDED!!! < . >
I always though they were ugly and looked out of place.

This is pretty cool though, how do you do it?
'Shitty'? :<
Hmmm, I should annotate in the other parts at the end... probably.
This would be great if it wasn't for the shitty CaS hitsparks.

Details

Apr 24, 2013 at 5:10 AM
Posted by garjian
Okay, I've had some time to record this properly... well, as 'properly' as this capture card can do.
This has probably seen some coverage already, but I only just came across it and had to give it a good look. It slows by roughly 9x normal speed and causes a few bugs, particularly with Viola and projectiles.

I've gone through a few characters this time, and separated them into parts to keep it from being to long. I'm not going to upload them all here because I don't want to spam the recent videos box.

...Thinking about it, in the previous version, I demonstrated a few more attacks... Oh well.
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