You really need to get a friend and train with them. Let the do combos on you, stun combos. You can't escape ALL stun combos but you will notice some stuns are called "recoverable stun" hence you can recover from it.
Thats why they are called recoverable stun combo & others are called stun combos, as well as ukemi combos. Ive only mentioned stun combos as in the ones that are guaranteed damage, not optional ones. Others mentioning other type of combos are not my doing nor my point or argument. Which in any case would seem like putting words into the context of what i was explaining, which has nothing to do with those outside of topic suggestions, for what ever reason they felt in doing so.
And we already played vs, so you got a taste of my rusted skills (cause i rarely play sc5 nowdays), & i got a taste of your combo-only-style. I rarely to never did combos yet i out efficient you in all rounds, minor lag included i was still able to guard most of your rarely used lows, which i encouraged you to use more often vs me cause its ok vs me, i can adapt. Still, nice to meet you :) & we still gotta play sc4 & sc2.
Sc6 needs what street fighter & tekken games have that makes them that popular whatever that is, & is not in sc5 for sure.
I say away with the "16th century" stuff, & make sc6 a new fresh stuff even if it ends up as complete fantasy (as in, unrelated to earth history) .
In the end, what makes a fighting good-to-great is its competitive crowds of players who buy & play a lot & good enough to support sponsored event like the capcom cup, etc.