Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
So there has been a furor during these past few days after it was discovered that Namco-Bandai filed a trademark for "Soulcalibur Lost Swords". Until now, we didn't really know what it meant. Companies file trademarks all the time, often just to cover themselves.
Could Lost Swords be an upgrade to Soulcalibur V? An RPG side-story like Soulcalibur Legends? Or perhaps a free-to-play version of Soulcalibur like Tekken Revolution? Well Namco-Bandai just wrapped up their Comic-can panel... and... nothing. No announcement of Soulcalibur Lost Swords. However, Namco-Bandai has announced an HD version of Soulcalibur II will be coming to PSN and XBL this fall.
View attachment 33084
The HD release will be from the PS2 version, and include Heihachi and Necrid as guest characters. Link and Spawn will not be featured. Included with the resolution upgrade will be several new modes, including online multiplayer! Masaaki Hoshino is serving as producer for this project, rather than Hisaharu Tago who has been responsible for Soulcalibur V.
I don't need to even talk about how exciting this news is; but let me just say that when it does come out, the 24/7 stream will be moved over to it.
The game felt so much more fluid than the latter iterations, probably because of the larger move-lists and didn't they use motion capture at the time for the animation and not so in the latter games?
Oh, and the lifebar not depleting in 2 hits will be nice as well. When you got a clutch moment in SC2, I'd say it was a ton more rewarding than in 5
I dunno about that. Re-watching some SC2 footage it looks like people are losing a lot more health per hit. Rounds are finishing in a matter of seconds.