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It's hard to see how they can come up with a story that fits neatly with the established ME characters, lore and local systems, unless they actually come out and say "Destroy was right. Easter Egg implied this". It could be risky. Maybe not.
The only current ending to me which is remotely interesting is the destroy ending because the society has been plunged into a recovery state, without any help from powerful AI etc and the living beings have to do it on their own with limited resources. This would have some potential for an interesting story. Wars between humans and turians perhaps? The remaining batarians becoming refugees and terrorists?
Seems like a good idea. I was actually thinking after I finished number three that if I was in charge of the next one I'd probably just want to let players do everything up to that point over again in a more satisfying way. What would you change Eng?I would pick up really at the harbinger attack. That would be the ideal pick up point for me.
Unfortunately I haven't played Leviathan. I've avoided reading into it too much in case I do eventually DL it, but what I can gather is, it talks about a group of organics who may have been responsible for building the Reapers or the StarKid or something. Or maybe not. Apparently it lends some credence to the idea that the end is an indoctrination attempt, but I think that's perfectly clear from ME3 as it is. I'm avoiding stepping on people's toes by saying "Of course it's indoctrination!! Can't you see???" but that is basically how I see it.I didn't buy the DLC so I'm gonna ask Age, what's the deal with Leviathan?
Unfortunately I haven't played Leviathan. I've avoided reading into it too much in case I do eventually DL it, but what I can gather is, it talks about a group of organics who may have been responsible for building the Reapers or the StarKid or something. Or maybe not. Apparently it lends some credence to the idea that the end is an indoctrination attempt, but I think that's perfectly clear from ME3 as it is. I'm avoiding stepping on people's toes by saying "Of course it's indoctrination!! Can't you see???" but that is basically how I see it.
The stranding idea seems like something they could work with, but I agree and it's something I was thinking yesterday when I heard about the ME4 plans that they've kind of painted themselves into a corner. Synthesis is particularly tricky. Wasn't that supposed to eliminate all conflict? Kind of hard to have a story without it. I think you're right that they may just have to say "alright, not everything can be canon, we choose this one,". It probably would upset some people but they already have a track record doing that sort of thing with Dragon Age 2. Destroy seems the best one to go with imo too. and it seems Engared agrees.
I didn't buy the DLC so I'm gonna ask Age, what's the deal with Leviathan? Feel free to spoil me, between Xcom, Borderlands 2 and DOA 5 I'm probably not going to be able to get around to leviathan for a while.
Seems like a good idea. I was actually thinking after I finished number three that if I was in charge of the next one I'd probably just want to let players do everything up to that point over again in a more satisfying way. What would you change Eng?