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A-freakin-ha.
If a Critical Hold is done at the earliest possible moment (read- someone is mashing), the recovery time is almost the same as if it were slow escaped at the maximum speed.
I don't like that at all, but the numbers don't lie. So this is why I can't stun hold-happy opponents.
Also, I know what's throwing me off about this game.
It's this damn nonexistent blockstun. Oh, you just blocked a 7-hit string and you wanna retaliate? Too bad, have some more!
I see why some people just swear off online for everything. I block a wakeup sweep, retaliate with a 5-frame low throw, and get 9KKK'd out of it. How does that even work?!
Reminds me of SCIV "frametraps"...
okay. so i pretty much play my Pai the same way. so i guess i'm not as bad as i though. I just thought i was missing something crucial with her. but then again Pai might have more potential than this guy is showing? only time will tell.Yeah, having the same trouble here. Probably best to just hold down and then mash throw just after blocking.
EDIT: Awesome Pai