Dead or Alive 5 Ultimate

If anything DOA is less responsive. It has a buffer system that massages your inputs making it impossible to buffer in certain moves etc
 
I play VF I like it, But obviously it is not DOA...

(This might get controversial)

I believe Virtua Fighter is a Great game in "Theory" not in "Execution"... I remember reading this interview with Itgaki awhile ago when DOA4 was being made, and he was bragging about how it takes a certain kind of programmer to achieve these RESPONSIVE controls that DOA has. He than went on to say that Namcos Soul Team has some diligent programmers also (typical back handed compliment from Itagaki) - But I agree with him.

You don't need to be super technical to see it and feel it. Virtua Fighter is just not as responsive, and it's not because it's meant to be that way, it's because the programmers are limited in their ability's. I am not dissing anyone its just the truth. If you deny it than your lying to yourself. Anyone can feel the difference between fighting games that are responsive and have smoother controls and clunkier games like VF who mean well but are not executed well....
VF is a bit unresponsive. For example say I do (JEAN) 46P+K while the opponent is blocking, The command for KPPKP can't be mashed a single bit, Not saying its a bad thing. But the Inputs are so far-fetched that half the time it never comes out right. Same for me when I'm playing SCv but thats a different story.
Btw 46P+K is properties are broken in my opinion. Easy ring out.​
 
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