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I play VF I like it, But obviously it is not DOA...
(This might get controversial)
I believe Virtua Fighter is a Great game in "Theory" not in "Execution"... I remember reading this interview with Itgaki awhile ago when DOA4 was being made, and he was bragging about how it takes a certain kind of programmer to achieve these RESPONSIVE controls that DOA has. He than went on to say that Namcos Soul Team has some diligent programmers also (typical back handed compliment from Itagaki) - But I agree with him.
You don't need to be super technical to see it and feel it. Virtua Fighter is just not as responsive, and it's not because it's meant to be that way, it's because the programmers are limited in their ability's. I am not dissing anyone its just the truth. If you deny it than your lying to yourself. Anyone can feel the difference between fighting games that are responsive and have smoother controls and clunkier games like VF who mean well but are not executed well....
Example ?If anything DOA is less responsive. It has a buffer system that massages your inputs making it impossible to buffer in certain moves etc
Its an opinion...he explained it clearly...Example ?