Mass Effect 3!

So I just beat the game with the
shoot the power conduit and wipe out the reapers
ending and I gotta say, it wasn't all that bad. They could have done alot more with it but it was pretty simple and to the point. Now I just gotta go back and try the other two options and hope I see the asstacular ending that everyone is complaining about.
 
And I've done the other two, pretty similar but they do deviate somewhat. I really don't see what all the damn fuss online is about. Does it change depending on your good or evil ranking? My Shep was mostly good with a couple of renegade trigger presses here and there. I think people are angry cuz they are too lazy to stop and think for a moment at what the different things they are seeing means since it isn't being flat out explained to them. I for one rather liked the endings to this game.
 
The endings are terrible. The only logical way to make the endings work is the indoctrination theory. If you actually think about how the ending works and how it fits together with the rest of the story then it completely falls apart.

Here's a video of all 7 endings compiled together playing side by side so you can see just how lazy Bioware got:

This image pretty much summarizes up a lot of what's wrong with the ending:
original.png
 
And I've done the other two, pretty similar but they do deviate somewhat. I really don't see what all the damn fuss online is about. Does it change depending on your good or evil ranking? My Shep was mostly good with a couple of renegade trigger presses here and there. I think people are angry cuz they are too lazy to stop and think for a moment at what the different things they are seeing means since it isn't being flat out explained to them. I for one rather liked the endings to this game.

I'll sum it up quickly I guess:

1.)Possibly the most major reason - it's ridiculously brief. Bioware has built a really rich universe, other games take about 50 hours to complete with DLC included - you've made tons of choices through those games that Bioware has repeatedly said will matter.

And then they didn't deliver. Instead you're given an ending that lasts about 10 minutes if you include the entire part starting from the laser. Even that's hard to include as no matter what you do during that sequence (which is pretty much Shep limping through a railway) the final choice comes down to 3 options. All of which end in VERY similar cinematics that gives no epilogue or followup - all you know is what happened to shep.

2.) What the fuck is happening factor. The end of the game seems like an afterthought in which very little makes sense or is developed. Not only do they introduce new characters, they introduce entirely new concepts in the last minute of the game. Not only that but there are plot holes all over and they're absolutely crazy:

How did Anderson - who not only charged the conduit AFTER you, but is also significantly older than you - reach the control room faster? Where in the fuck did the Illusive man come from? He just walks in with no explanation. What in the actual fuck is the catalyst? An AI? A VI? Harbinger? God? He simply says "he" came up with the whole system as "his" solution. Why does he take the form of the child? Was the child real? etc. And not only that, what kind of solution is: "Hey you guys are eventually going to make synthetics that can kill all of you organics. So instead, I made some super advanced synthetics to kill you all so that you wouldn't make synthetics to kill you all. What?

3.) There is no epilogue, and the game REALLY DESPERATELY needs one. In every ending, you destroy all the mass relays. In the arrival, it's revealed that the destruction of a mass relay results in an ENTIRE SYSTEM being destroyed. So not only did you completely fuck everyone no matter what you picked (presumably) even if you didn't you fucked space travel forever, and I doubt all those ships have the supplies to get somewhere without the relays. So you screwed everyone over anyway? Because if you didn't, you should be told that you didn't.

What the fuck, normandy? Did all my allies just flee the fight for Earth? All those guys that all were saying they had wanted to STAY at earth the entire game... They just abandoned the final fight? I'm supposed to believe that?

4.) What happened to all the themes the ME series was building up to an ending for? Free will/the meaning of life? Synthetics vs organics? Unity? Where the hell did all of that go? You're pretty much told - unity can never happen, you're retarded, go kill yourself Shepard. I just spent an entire game and ended up getting EVERY RACE INCLUDING THE GETH to unite for a common cause. And I'm told that that can never happen. What.

So yeah, the complaints are pretty valid.

And to this man:

The endings are terrible. The only logical way to make the endings work is the indoctrination theory. If you actually think about how the ending works and how it fits together with the rest of the story then it completely falls apart.

Nope, even this doesn't make sense. VI on Thessia says that Shep is free of indoctrination. And if for some reason that were to mean he was only free AT THAT POINT and not that he wasn't in the process, then we come to the ending and that means that there was only one correct choice: destroy the reapers. And not only that, it means that Bioware still hasn't provided an ending, as all you've done is pass the indoctrination test, or something.
 
Indoctrination theory requires that there be some kind of TRUE END DLC, which isn't above EA. I don't really buy the indoctrination theory because I don't think Bioware is subtle enough to do something like that. Also, like you said, there are plenty of inconsistencies even with the indoctrination theory. However, the indoctrination theory does fit the game and the ending MUCH better than the ending Bioware did write.
 
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