I play Guilty Gear because I like to feel bad about my execution.

Reload colors tend to be my favorite. Doesn't get any better than blue-haired Jam. Jam will always be ma main (peep da avvy baby!). Potemkin I play to tick people off badly. Still working on major comebacks with him. Sol I had to learn because I lost a bet. I like Dizzy's personality but haven't played her as much as I should have. Interested in Millia and Chipp but haven't played GG in a while. I feel good just getting SBs on the CPU lol.
 
I play Guilty Gear because I like to feel bad about my e

GG is probably my best fighter. I can't say I'm a pro because I'm not very good at execution to my knowledge, but I'm not a scrub either, so I only enter tourneys for fun. I use Faust and Jam as my mains- love their combos, which is why I find this game to be so damn cool. Gotta say though that I hate it when Sol users dominate. They seem to use the same combo in repetition with no change ups.
 
I play Guilty Gear because I like to feel bad about my e

GG is probably my best fighter. I can't say I'm a pro because I'm not very good at to my knowledge, but I'm not a scrub either, so I only enter tourneys for fun. I use Faust and Jam as my mains- love their combos, which is why I find this game to be so damn cool. Gotta say though that I it when Sol users te. They seem to use the same combo in repetition with no change ups.
If they're doing the same combo, you should be able to figure out the pattern and destroy them, eh? Another solution is to block the combo starter. :P

Sol's perfectly average in Accent Core. You should be able to take him.
 
I play Guilty Gear because I like to feel bad about my e

My brother plays Sol, a good Sol, and there are only a few things you really need to be concerned with.

He has the fastest Dust in the game. Gunflame (Force Roman Cancel) rules the ground against most characters. The rest really depends on the player's ability to make a good rushdown game. Anyone that is good will have a very dangerous attack.

My biggest problem is that if I cannot force an opening, I will get hit by a combo when my block meter is flashing and lose 3/4 of my life to a combo that would normally deal 1/4 of my life.

I also never take a good reversal for granted. Sol's Shoryuken move maynot be nearly as good on wakeup as Ky's or Robo Ky's, but it still halts some anti throw wakeup games.
 
I play Guilty Gear because I like to feel bad about my e

My brother plays Sol, a good Sol, and there are only a few things you really need to be concerned with.

He has the fastest Dust in the game. Gunflame (Force Roman Cancel) rules the ground against most characters. The rest really depends on the player's ability to make a good rushdown game. Anyone that is good will have a very dangerous attack.

My biggest problem is that if I cannot force an opening, I will get hit by a combo when my block meter is flashing and lose 3/4 of my life to a combo that would normally deal 1/4 of my life.

I also never take a good reversal for granted. Sol's Shoryuken move maynot be nearly as good on wakeup as Ky's or Robo Ky's, but it still halts some anti throw wakeup games.
Firstly, Robo-Ky has the fastest Dust in the game, not Sol.

Secondly, Sol's DP is the best in the game. It has the most frames of full invincibility and also has a knockdown (I know, Ky's does too, but Sol's is generally more reliable).

Finally, my experience with GF FRC rushdown is that it's fairly easy to 1Fj out of if done any sort of distance away.
 
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