Ultimate Marvel Vs Capcom 3

It is practical if you're playing a point Hulk, but I normally deal with Hulk by primarily running away and mixing in Down/Side TAC's then ending on a snap to get a free shot at the assists and hopefully have him come in on my terms anyway, so I wouldn't call it a BnB but that is a very nice combo.
Though if those are your assists, how are you handling keepaway when using Hulk - that seems pretty tricky when one considers your assit - I guess you can make some unblockable setups, but even so...

Oh keep away is such a pain to deal with but most of the time I just Gamma crush into Stalking flare and have Dorm deal with it. Though if I have Hulk then I just play patiently and go for an air throw or just let them push a button and eat a st.H into death.
 
I never really played UMVC that much like SSF4. Is it that much different from SSF4? I'm a Chun-Li player.
 
Definitely a few but a lot of similarities. In this one you can cancel most of your attacks, so it's more about timing the cancels than it is trying to perform links (in most cases). The game is MUCH quicker and more things are happening so you are forced to be more active in your play. Rarely will you see footsies dominating a match for long and wins can be explosive.

Control wise it will feel easier but faster. You can do flashy things with minimal execution, while tougher combos can get up there in dexterity. Chun-li is definitely a character that is like that. She has some insane stuff for combo fanatics, but can be played doing simple things as well. With her you'll be rushing down heavily since she has an air dash in this game. She is VERY fast.
 
I dropped Mags because he felt less helpful than the rest of my team and Vergil went when I rebuilt my team to work around my personal strength in any FG - damage through space control, Dormammu can do it better. =/

Oh so you are also a zoner! What's your team? My main team right now is Hawk(triple arrow)/ Doom (missiles)/Dorm(Hole) it works so well to play keep away. If hawk dies then I just super jump with Doom and air dash up so they can't super jump and hit then spam air photon shot till they get frustrated and try and attack me, gives me a free foot dive!
 
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