Okay... I'm going to give you guys a scenario, but first, lets try to agree on something: eSports leagues WILL have fighting games in them. This is an unavoidable fact. It's not something that we can control. Can we agree on this? Okay, we are greed.
Now, lets say we follow
Tom Cannon's advice and reject all support from the eSports leagues. What happens? MLG runs the tournaments their way, with their rules, likely pissing a lot of people off. This leads to many different possible outcomes. The obvious one, being that eSports leagues say "fuck it" to fighting games, and everything returns back to how it is now.
However, there is another possibility which people are forgetting. Since the FGC is not working with eSports, we end up having EVO majors and MLG majors on the same weekend. People may not like the way MLG is run, but the prizes are bigger. Sooner or later top players have to make a choice and decide to go with MLG because of the bigger pots. EVO events get smaller and smaller, and the FGC's control of the situation diminishes because they aren't working with MLG to rectify any issues. We all lose.
Now, lets say instead of we against Tom Cannon's advice and try to work with eSports instead. Now we at least have some connection with them, and we can offer our advice and try to fix the many issues they've had in the past (although, who knows if they will listen; but I've heard their recent Tekken events have been run ever well). We can help to try to fix issues, as well as make sure events don't compete with each other. Worst case? eSports leagues say "fuck it" and everything returns back to how it is now. Best case? We all win.
Now,
Tocool asked in the
8wayrun chat room yesterday, "Why do we even need eSports? We've been fine for 15 years without them. Why do people suddenly think we'll die without them?" (paraphrased; yes, I do read the chat room, even if I don't always talk) This is an excellent question, which I don't feel has been properly answered yet in all the discussions in the FGC. Well to put it simply, its because of "escalation".
Fighting games are getting bigger, and people's times are limited. The number of fighting games coming out are increasing, and the amount of money being thrown around at major events is skyrocketing. We've been seeing a growing trend that players tend to flock to the bigger events and leave the less profitable games behind. A lot of players I know play Marvel and/or Street Fighter right now because thats where the players are, and thats where the money is... it doesn't matter whether they like the game or not.
Now, as stated before, eSports WILL have fighting games. The games featured in eSports leagues will naturally have the larger community because of the amount of money involved. We see this in the MOBA community. League of Legends, while having a huge advantage due to it being free to play from the start, has the majority of the community. And as other games come out, or go free to player; whether or not they are better is irrelevant unless they have some major promished cash in tournaments such as DOTA2.
So why do we suddenly need eSports, when we never needed it before? Because of limited time. If Soulcalibur V doesn't have any eSports leagues behind it (and I do consider EVO an eSports league, even though its "unique" in it's own right), we'll quickly be hearing the same things after the first 6 months: "I like SC5, but I see no reason to spend my limited time playing it, instead of practicing these other games which actually have huge tournaments". And sooner or later that common sentement becomes a downward spiral which turns into: "I like SC5, but no one else plays it, so why bother?".
In the past, a $200 payout tournament, and a $400 payout tournament for a lot of players wasn't enough to convince them to give up the game they preferred for the higher profit. But because of escalation, the margin of difference in payouts between the less popular games and the crowd-pleasers have become so large that they can't be ignored. Stick with a smaller game with a $500 payout, or switch to the less fun game, and try for that $5,000 payout.