FPS...the perfect excuse for a lame game

Genre is no excuse for a games terribleness. I don't know what draws you to a game, but single player story is it for me. This being a Soul Calibur forum, it would seem hypocritical of me to say that the Soul series has a good story. I think it does have a good story. However, the execution of that story leaves much to be desired. Some of the characters have great reasons for doing what they do. But, if you know anything at all about Cassandra and Sophitia's relationship, you (like me) had to go look it up.

The FPS genre as a whole, lacks pacing. It's a constant barrage of explosions and gunfights that just leave you bored and kind of wiped out after playing it, ergo Bioshock 2 (Bioshock 1 was excellent). And dear lord don't get me started on the overused antagonists, Terrorists, Russians; they all fall in that vein of Star Wars villains, "We're evil because someone has to be."

Enough of my rantings.

On a different topic:

Online Math is so hard... :)

Don't compare Fps villains to anything Star Wars related-Least Blowing up the 2nd Death Star Never gets old-however having to fight Russians all the time needs to stop. I mean even ACE FREAKING COMBAT had Russians attacking America (The last few levels were fun) I'd rather go back to the 90's and fight off aliens instead.
 
From hindsight, fighting games suffer more from it's redundancy than other genres. Maybe that's one of reasons why it's at the bottom? Someone who is losing patience from this genre, yet still holds it as a primary, believes that innovation is needed. If constant heavy past preferences or copies of popular game engines is the best solution, then it's more of a do nothing case to me.
 
You're missing the point. Soulcalibur and other fighting games have never oversaturated the market to the point it feels like multiple versions of the same game/theme like war shooters have. It's ridiculous and is actually the reason why I don't play FPS. Other games, like SCV and even Bioshock, deserve more attention than what they get, but get overshadowed by the same military based FPS we've seen 1000 times already.

On the surface FPS games all seem the same in the same way all fighter games look the same. Health bars, timers, two fighters on one screen, maybe a super bar, round counter, etc.
 
Don't compare Fps villains to anything Star Wars related-Least Blowing up the 2nd Death Star Never gets old-however having to fight Russians all the time needs to stop. I mean even ACE FREAKING COMBAT had Russians attacking America (The last few levels were fun) I'd rather go back to the 90's and fight off aliens instead.

I agree, and sorry if I stepped on your toes. Just not a big Star Wars guy. And do you mean the new Ace Combat? I was going to play that but, now that "The Russians did it! Again..." I probably won't bother, can't we come up with something more original?

On the surface FPS games all seem the same in the same way all fighter games look the same. Health bars, timers, two fighters on one screen, maybe a super bar, round counter, etc.

And all Racing games, and all RTS games, and MMORPGS, and another ****ing Halo game, and even outside of games (ergo Tyler Perry). It's hard to not be a cynic these days eh?

Though, if the formula does work (like for fighting games, or Gran Turismo, why would you want to change it? You just want to tweak it a little, make everything about it a little bit better.
 
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