Hate Speech: On the Subject of Change

The best remedy to online balance issues is to play in offline tournaments. ;)

What do we know about the specifics of how meter is built? Is whiffing a move enough, or does it require your opponent to block an attack? If the latter, I think there's potential for a significant meter advantage not for long range characters, but for string characters like Maxi, Natsu, etc.

I assume (probably a big mistake) they will be smart enough to balance it on a move-by move basis, a la Soul Gauge damage in sc4.
 
The best remedy to online balance issues is to play in offline tournaments. ;)

What do we know about the specifics of how meter is built? Is whiffing a move enough, or does it require your opponent to block an attack? If the latter, I think there's potential for a significant meter advantage not for long range characters, but for string characters like Maxi, Natsu, etc.
You can build meter by breathing. Basically whiffing. I was watching voldo do his up side down pelvic thrust while it built him meter.(I thought that was funny)

Noface had some concerns about Ivy looking weak so I looked at her current vids.

You build more meter on hit than on block. String based characters have JG to fear so it's harder for them to just spam things on block without consequence.

But Stryder is right, characters with long range attacks like Ivy's help build meter faster if they continuously zone you out. *looks at Noface*

And a correction on my previous post since I was merely speculating. You don't need to mix up anything. Once Ivy GIs your move you don't have enough time to avoid her CE. *Staring at Noface* :)
 
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