Kayane's Hands-on Impressions of SC5

I'm only gonna say that this JG/GI thing is sad! very sad, Namco you were trying to improve the game not ruining it. This GI consuming bar is just a ridiculous attempt from Namco to copy MK9 breaks. GI is what got me into the SC saga, now like this I feel betrayed...

By the way thanks a lot Kayane, pura vida!
 
I second vincent, I don't like what they're doing with the GI and JG, GI has always been a part of the series and a really important one, but now they're trying to almost replace it with the JG, I mean who's going to use the GI at the cost of gauge if and with that horrible input if it's not help you that much, I got to say if isn't broke don't fix it
 
Uh, Sophie, since you used that example, is -7 on a blocked AA, -6 on a blocked BB.

And Taki is at disadvantage even on AA counter hit

Disadvantage does not always equal an unsafe move. -7 is safe against everyone, meaning that you can use such move with relative impunity.
 
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