Alstein
[05] Battler
I'd suggest Twitterbombing Daishi that we don't like the idea of characters intentionally being designed to be stronger or weaker. It's early enough in development that I think a strong feedback could change his mind.
BTW the problems with Tekken characters being the same is more system-based (throw animation, bound, movement) then character-based. SC shouldn't have that problem, though the meter stuff might lead to it, though in return it's much harder to balance.
Balance and Diversity are competing traits on the quality of fighting games (like an indifference curve). That's not saying you can't have a diverse, balanced game, but it is very difficult to do.
BTW the problems with Tekken characters being the same is more system-based (throw animation, bound, movement) then character-based. SC shouldn't have that problem, though the meter stuff might lead to it, though in return it's much harder to balance.
Balance and Diversity are competing traits on the quality of fighting games (like an indifference curve). That's not saying you can't have a diverse, balanced game, but it is very difficult to do.