Tekken Tag Tournament 2

They made juggling a lot easier to do in Tekken 6, which is kinda newb friendly- since they replaced the executi0n requirement with a knowledge one- which I think is a good change.

The problem is Namco didn't give a good teaching mode to show people in Tekken 6, without a very clunky interface, which doesn't even tell you what the moves are.

Try losing a PSP in a Tekken tourney due to jacking up a combo, then ending up with a movie ticket to a $2 theater instead. Herp derp me.
 
AI must give us different challanges so we will force to play harder but in tekken 6, every vs Com match are the same. Even it seems like the char is different, the AI is still the same and thats why I failed hard in tournament. I was playing Ghost Batlle mode every day, it was on extra hard and my ratio was %80 but it was fake. I can beat almost every COM enemy by same tactics. But when I played with my big bro, all the experiance I gaineed from ghost battle are gone. Thats why I lost the tournament.
 
idk if the 'hapless air bounded opponent' system is just for this prototype only OR if this will be in the real final revision. Kinda' looked slow. I just wanted others to check that out in this vid below. [I'm confused]
BELOW
 
idk if the 'hapless air bounded opponent' system is just for this prototype only OR if this will be in the real final revision. Kinda' looked slow. I just wanted others to check that out in this vid below. [I'm confused]
BELOW

Psychic powers?! Well I was just scrubbing about juggle system that it is not realistic but this is unacceptable for me.
And I don't understand why all chars do the same psychic move instead of something like uppercut that sends the enemy flying.
 
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