Ultimate Marvel Vs Capcom 3

Also, though I'm still going to play Phoenix no matter what, unless every character has a way to infinite Sentinel or, as I'm hoping, there's a team with insane meter building capabilities, Phoenix will not be considered tournament viable.
 
Also, though I'm still going to play Phoenix no matter what, unless every character has a way to infinite Sentinel or, as I'm hoping, there's a team with insane meter building capabilities, Phoenix will not be considered tournament viable.

There is.

It's called: Any team with Morrigan.

:D
 
Every character has high damage combos with enough meter. Lvl 3 hypers DO NOT damage scale. And combos gain a tone of meter and will often give you the needed ending hypers. This game is a giant match of DONT FUCK UP so don't feel phoenix is all alone. 1 good combo can almost kill anyone if it's got the right juice behind it.
 
Just got doing a few characters missions in Mission Mode like Dormammu, Wesker, Chris and Morrigan and I gotta say, I'm glad these aren't as gut-wrenching as S/SF4. Although they both still retain the fact that the combos they have you do are pretty much impractical save for like maybe 1 or 2. A certain character's Missions I thought were completely piss easy personally though, was Dante. There was absolutely nothing difficult for his combos. Even his final special combo that had you chain 2 OTGs and a wall bounce into a super wasn't even anything to sweat. Here are his missions if you don't know them.


Overall, I feel this game is absolutely great, although it is a tad bit too newb friendly, but that's the evolution of fighting games for you. I pretty much settled on my main team for now and they would be Wesker, Dante and Dormammu.

Wekser with Dante's Jam Session assist and Dormammu's Dark Hole assist creates so much havoc it's unreal. His teleports have little to no recovery time and your opponent usually never knows where he's going to end up (unless it's the damn CPU, then you're going to be very scared to actually teleport) so it's always a guessing game with him. Time them with the right assists (in my case, Dante or Dormammu) and you have yourself free cross-ups. He can also cancel his teleports from his Samurai Edge normal (f+H) with a single button press which eliminates any start up he has on his teleports. (yes, it does have a start up) Add to the fact that he can OTG from a Samurai Edge Low Shot (d/f+H) with an assist THEN to a Maximum Wesker or level 3 and I'm reassured as to why he's my avatar and on my sig. Something I think people are sleeping on with Wesker though, is his command grab. (hcb+L/M/H) It comes out VERY quickly and his H command grab causes wall bounce which is pretty much a free 50/50 or even a death combo. Most probably won't see it coming since they're thinking about trying to block all your hits. The same can be said for his counters (rdp+L/M/H) which counters highs (into an air launch), lows and projectiles (both into a wall bounce) respectively. He cannot counter hyper projectiles even with his hyper counter (qcb+Attack x2)

Dante alone is already pretty damn good, but he really needs that assist back up to help get in on the opponent. His Air Trick teleport (d,d+S) is VERY predictable as he always ends up behind the opponent. My bro kills me a good number of times with Iron Man's Repulsor Blast>Proton Cannon when i didn't have my assists backing up my teleports. As many Dante's that you're going to see online, he CAN and WILL be taken out quickly because any decent keep away will kill him since he doesn't exactly have the best health and they probably won't have an assist to cover him. One good punish and he's done. As for his play style, much is already known about how to play him, so I don't think I really need to go into detail here.

Now, as for Dormammu, he wasn't exactly as I expected in terms of a Blackheart replacement but he has many different tools he can use quite possibly the best keep away in the game. Only beaten by MODOK in this category. He has a ground fire trap normal (d/f+H) which serves a similar purpose as Chris' Incendiary Grenades and a projectile normal (f+H) which causes a wall bounce on hit for a free Dark Hole>Chaotic Flame combo. His Dark Hole and Purification need to be placed very precisely as they don't track track like Blackheart's Inferno. He also has a little gimmick with his Power of the Creator/Destructor moves. Each hand can be charged for maximum combination of 3. These give him a bevy of different powers for more keep away. My personal favorite is his Meteor Shower (2 Creator, 1 Destructor) Practically full screen (it doesn't cover directly in front of him) multi-hit aerial projectiles that give me the chance combo more with Dark Holes and Purifications or charge up some more Creator/Destructor? Hell yes. Now as for his mobility, he is VERY slow. He cannot cancel his dashes and he is a BIG target. However he has an 8-way air dash to make up for it, so you can just reverse tri-dash with him to gain some space while using an assist for cover. (in my case, Dante) You can use his Stalker Flare hyper to try and gain some space if you can't use your assist for cover as it tracks your opponent down til the very last hit.

If you guys have any questions on the game or about these characters (if I haven't elaborated enough for you) feel free to ask. This game is very fun. =D
 
Overall, I feel this game is absolutely great, although it is a tad bit too newb friendly, but that's the evolution of fighting games for you. I pretty much settled on my main team for now and they would be Wesker, Dante and Dormammu.

After all the videos I've seen I was going to use this team. LoL Thanks for letting me know ahead of time it's a strong team.

So justin wong thinks the game is TOO easy

Mvc3 has to be the easiest and cheapest fighting game that was ever made....

If you want to win in MVC3, just learn how to play sentinel in 1 minute and your skills will improve dramatically... Time to go back to MVC2

I like the game alot, i think its fun but it is the cheapest game ever made. Ever played rainbow edition? yea...

https://twitter.com/JWonggg

Mike Ross must have ran a streak on him. LoL Serves him right though, saying Ross is only good at Charge Characters and his Honda doesn't need much skill to be a beast.
 
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