Looking And Waiting For Something Special?

Using complex inputs as a means of balance is lazy design. Really, complex inputs should only be used when necessary (like to avoid move overlap) , which 99% of the time, they aren't. People like being able to use their movelists. This idea wouldn't help anything at competitive level, and casuals would be disappointed- so it's a bad idea.

I absolutly agree with this! And I never understood why some characters in SCIV must bet that JF heavy. I am one of those players who don´t like that at all and avoid characters like that normally.
 
Most characters aren't JF heavy. And that works out fine for people who don't like JFs. Unless you really have your mind set on a character that is.
 
Im aware mina has a great SG game and one could say that's her niche, but Voldo and Ivy can both do it near as well and offer a LOT more. They are also a lot more safe so they don't have to worry about punishing constantly healing the SG.

%99.754332 of her best tools for working the soul gauge are safe. I don't see where unsafety is an issue here. Voldo and Ivy definitely are better at it than she is, though.

On Topic

Now, who else here thinks SC5 should have the grab system like Tekken??!!??! ANYONE????!!!!!?
 
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