Jaxel
Administrator
I can't believe you just brought up GNT4 in this topic. Its one of the most simplistic and unbalanced fighting games out there. Out of the 25+ cast, only like 4 characters were tournament worthy. The game was incredibly simple and lacked depth... seriously, single button cancels that took no skill and timing.Have any of you played Naruto: Gekitou Ninja Teisen 4 (GNT4)? It only came out in Japan, and for a Naruto game, it was really fun. It had certain just-frame combos, but it also had something called "Y cancels," which allowed mid-string cancels when your opponent is in mid-air. It had the flashy specials, which were simple to do. It had newb-friendly combos. However, behind all of that, the high level play wasn't bad either. Combos could get really complex and end in specials. Out of the 25+ cast, only two really stood out as top tier, and the rest were pretty balanced. It's easily one of the best fighters I've played.
Have you even played Itadaki Street Special or the highly inferior Culdcept? Amazing games...Anyways, a genre will not die unless it starts to suck, like board game video games. Until that happens, like every other competition, the games/ people/ companies will try to 1up eachother. Which may be bad for them, but it's great for us.