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  1. JAGTHEGEMINI

    Midland Warfare - Hawkeye vs. IRM (Grand Finals)

    You know my personal oppinion about SCV Maxi IRM. He struggles against certain chars from mid to long range.
  2. JAGTHEGEMINI

    Midland Warfare - Hawkeye vs. IRM (Grand Finals)

    This fight really shows the spacing weaknesses Maxi has imo. Interesting final none the less.
  3. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    Best outfit Ayane ever had imo.
  4. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    I like that devil-ish outfit... Ein looks like Devil Jin to me.
  5. JAGTHEGEMINI

    LostProvidence vs. Partisan 10/5/2013 (PSN)

    Great fight! I like Partisans Omega so much, reminds me a lot of my Brothers Omega playstile. ^^
  6. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    It´s not about the rounds in tourneys only imo. It´s just that DOA is more mind game/yomi heavy thus making it more difficult to come back/adapt during 2 rounds compared to other games like SoulCalibur. But that´s just my personal experience.
  7. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    OK, i give you that. But i already made clear that it wasn´t meant that way. Imo it is almost impossbile to adapt only during 2 fights. Players with very good yomi/mind skills can do that yes, but they are rare from my experience. DOA was and is imo very extreme when it comes to mind and...
  8. JAGTHEGEMINI

    SCV GI-CE Just Guard & Ukemi CE Just Guard by RndmCE_Rome

    But... You still lost! xD
  9. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    But i didn´t say that they are OP either. ;) "Adapt or die"... I am sorry to say this, but fighting games are not only about adaptation. Heck, how could i win tournaments if it was all about adaptation? It´s a difference if you loose and it is because the other player is just plain better or...
  10. JAGTHEGEMINI

    Soul Calibur V - Mitsurugi Skill Project Video

    I like this. Really well done!
  11. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    Yes, I was especially talking about her lows which are insanely! good no matter if it´s from the bokuho stance, sidestep or from normal stance. But why are you talking about nerfing her? How about make make all lows in the game just as awesome!? Of course I can complain if I want! It doesn´t...
  12. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    I think her frames on hit are to good in general, especially after some of her lows. It´s not laziness, it´s about playing the stile that suits you the most so that you can play in a efficient way even if you don´t like a new installment of a franchise for example. @DrakeAldan What does...
  13. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    I almost don´t care about a different engine of another game as long as I can still play the way I used to. To "Adapt" is overrated imo. Personal playstile is more important. Large update maybe coming in October? I hope so, Helena and Rachel are really strong.
  14. JAGTHEGEMINI

    Soul Calibur 5 | Why u do dis mitsu?

    That bug was also in SCIV.
  15. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    Not at all. It´s just that I have to change my personal DOA4 Ein playstyle if i want to be successful with Ein in DOA5.
  16. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    I like tracking moves like Hitomis 3P+K for example. Mid, good range etc. But like I said, i might give 4P a try. And yeah, I also played a vastly different Ein than most other players did in DOA4.
  17. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    There is no move than can replace 6P+K atm for me. It was an awesome move which gave you so many options after it hit the opponent due to the long stun animation. And 46P is still a high and can´t be that good because highs can never be used as effectively as mids and the new engine has imo...
  18. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    I used 6P+K almost all the time in DOA4 as a whiff punishment move and first move to go into a stun mix up and it worked wonders at times. Now it´s almost useless out of stuns... And you coulnd´t throw break in DOA4 too and 46K was still far from being overpowered even if it gave +5 on block...
  19. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    It´s not only the 4K nerf, but 6P+K. And 46K should give more than plus 1... In DOA4 it gave plus 5! He has trouble in close range against sidestepping opponents. 66PK should track or he needs a 6K2K variation like Hitomi that tracks.
  20. JAGTHEGEMINI

    Dead or Alive 5 Ultimate

    Why is Ein not good in this game... In DOA4 he was! good but now... Damn.
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