Lost Swords ending on November 30th. A new Soulcalibur title in our future?

Lost Swords made no sense whatsoever. Why? Because the main point of the game was to create characters and collect things right? Well, those things you collect actually had elemental properties and increased stats. Why would anyone want to just play AI all day when they finally find a combination of clothes with the stats of their liking? I would assume people who did "like" and "play" this game would have loved to take their characters online against others.

But who cares, Lost Swords is dead and that means Soulcalibur VI is on the horizon!
 
Did you see Angry Joe's review of the game? I'm pretty sure they already got the rep for over-exposed females because of their ridiculous "Ass & titties" marketing posters for SCV.
Wow. I just assumed Angry Joe was going to be some baseless rant and not an actual legitimate review with almost 2M views.
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Will namco ever realize that the western audience demands a decent single-player storymode as well as an actual tutorial (such as teaching casual players to hit the guard button when you're knocked down)?
The standard for fighting games has increased a lot compared to 10 years ago, as many gamers have to choose to spend their time with a huge offering of fighting games (as well as competiting against non-fighting games)
 
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