Dead or Alive 5 Ultimate

Also high counter throws due a metric f*ck ton of damage. Depending on your character you can get a good 30-40% of their health for one high counter throw.

It's also quite easy to pull off on a predictable opponent. Like when you do a stun combo it's likely they'll try to hold something. Then FLASH! Oboro!
 
Hold: normal damage - frames 13-22
Counter Hold: 25% more damage - frames 6-12
Hi Counter Hold: 50% more damage - frames 1-5

That's actually incorrect, that was the previous hold frames. Now it's

Hi Counter Hold damage: 150% revision - Frames 1-2
Counter Hold: 125% revision - Frames 3-10
Normal Hold: 100% revision - Frames 11-18
Recovery: Frames 19-30.
 
Managed to do it. Installed game onto HDD and did the moves in order (rather than getting stressy and doing another move instead)

Still contacted Tecmo support. Would rather deal with them than Shop To. I love shop to but they will be busy and Tecmo wont be. lol

Edit: Now its the same with Lisa. ;_; Oh well back to getting costumes till Tecmo reply.

The rumble on my controller is activated costantly at the moment... >_>
 
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