Dead or Alive 5 Ultimate

Complaining about online giving frame advantage off a -7 guarded move, just imagine if the move actually gave frame advantage and then you had to deal with online delay.

Punch, Punch, Grab... Punch, Punch, Grab indeed.
You're a damn hero dude. Will you ever come back to Neo Empire?
 
You use Ayane right? Which characters are giving you trouble? I find that Hitomi, Christie and Kasumi, for instance, can be quite "mashy" in lag due to their fast P-strings. Ayane isn't really as good as other characters for close range punch-mashing. Her quickest punches (such as P+KPP or PPP) are all high with no mids mixed in like the other 3 I mentioned. If I sense mashing, I just hit some 2P's to reset the situation to hopefully land some 4P's or 6P's.

I feel your pain though. The online lag can feel like agony at times in this game due to the need for quick reflexes. In SC5, the opponent's recovery after a blocked move is usually much larger allowing much more consistent punishes or counterattacks (not to mention no constant PPPPP's from someone like Christie -_-). On the other hand, this game is amazing offline.
Yeah. Christie, Kasumi, Rig... They're all interrupting me.

And people are such retards in this game. They don't respect frames at all. I land a hit on them and instead of blocking they just keep on a mashin'. AND IT WORKS FOR THEM. Unless I just keep mashing out PPK's
 
lol I hate people that play the game so retardedly, I'm all blocking and shit playing normally and get my arse thrown all over the stage and when their not throwing their constantly meleeing. So you have to end up fighting stupid with stupid, just running in on them with constant flying kicks cause they will not fucking block.
 
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