Dragon's Dogma

I think they should have replaced the normal enemies with their "Higher" versions like a Gorechimera instead of a normal Chimera.
exactly! i thought the same thing, the everfall was a bitch to be in just because of the tougher versions of enemies. when i first started, night was scary. wasn't prepared for it, so i died many times at night. now, though, i no longer fear the night because the enemies just aren't tough enough.

for me, i just pick up a new vocation one each playthrough. right now, im doing mystic knight. i used to be a magick archer (favorite vocation so far) in my previous playthrough.
 
exactly! i thought the same thing, the everfall was a bitch to be in just because of the tougher versions of enemies. when i first started, night was scary. wasn't prepared for it, so i died many times at night. now, though, i no longer fear the night because the enemies just aren't tough enough.

for me, i just pick up a new vocation one each playthrough. right now, im doing mystic knight. i used to be a magick archer (favorite vocation so far) in my previous playthrough.
My like the vocations in this order; Ranger, Assassin, Warrior, Fighter, Strider, Mystic Knight, Sorcerer, Mage, Magic Archer. I really hate MA, plus I don't like caster classes in any game ever. I never liked being the classes that used magic.
 
at first, i only did MA because of the archery (loved ranger, was my 1st serious vocation). however, i grew to love the exclusive magick bow. i rarely, if ever, used my staff (i think i stopped even carrying it at vocation rank 2). i do think the afterburner/immolation ability is a bit OP (light yourself on fire and hurt enemies with it) as i could just light me up and jump on a chimera/griffin/hydra and do massive damage, even to the dragon!

im only really using mystic knight because i figure since pawns cant use the hybrid classes, i might as well give them a shot and assassin seemed rather straight-forward. i still never carry my staff (i'd much rather have my pawns do the spellcasting instead) but i love the magick shield. i'm still getting used to blocking but i can kill weaker enemies with any of the counter skill (enchants your shield and if you block, it does damage with the enchantment). plus i can now use any of the boons/affinities without relying on mages/sorcerers (though it's not technically a boon/affinity it produces the same effect).
 
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