Hate Speech: The Hype Train Derails; Countless Injured...

You don't see a lot of amazing moments like daigo's full parry anymore, the hype is a fabrication.

There can sometimes be legitimately hype moments like Combofiend's comeback with Spencer which led to the infamous Bionic Arm. It was so hype in fact Capcom even paid a little tribute to it by giving one of their characters in SFxT a line about it.

But i agree, legitimate hype moments are kind of rare, and trying to force it when the game doesnt makes the whole thing feel shallow. Them being rare isnt necessarily a bad thing however. It makes those moments all the sweeter.
 
I have said this before, but SCV moves too fast for analytical commentary.


Exactly! I stumbled onto a few problems, actually

1) A commentator doesn't know a fighter's true intentions from their accidents.

2) Phrasing things negatively ("so-and-so keeps doing this wrong!") can upset those players and should be worded positively instead. "Such and such is doing this right."

3) Replays can be quite misleading. For example, two fighters might look competent until someone like thuggish pond plays against them, ehem. The game is about subtle advantages that lead to landslide victories and pointing out those subtle things requires a keen eye and the ability to communicate to newcomers why those things matter.

4) The speed at which the game moves makes it impossible to commentate on everything. We don't have the best replay system in the world, meaning if anyone wants to show events prior, they'll either need to be working with old footage in a studio, or have access to higher tech equipment like the NFL or NBA uses to show off key events.


Good commentators require a strong mix of technical metagame know-how, an ability to entertain, and finally should come from a fairly strong computer background. In our case, those are probably three different people.
 
Forced hype imo ultimately to me is great, I think getting people into the action is a nervous exciting feeling that can never be fully explained.....but I love it. It gets people who are not actually there the feel of the tension that is actually going on if you were there, and to me who has trouble traveling, that's a good thing. Cause ultimately I know it's a tournament and I know people are trying to win, but there's no reason to not have some fun while doing it.

Filthie's commentary is amazing, I love it, and I find myself more in tuned to watch a stream with him getting the crowd hype. I don't mind explaining things from here from there, but to me his hype will always be amazing, and not the bashing of other community members regardless of the bs they pulled in the past.

I'm sorry but I did watch a star craft stream competition from MLG and it was explained thoroughly, but to me.....it felt kinda boring to watch, like an electronic chess game. A little forced hype in this case would probably made my experience better.....and probably more intrigued to watch more. I dunno, call it the testosterone loud guy in me, but I think it's great.

I think people are still forgetting that the game is only 3 months old, it's too early to say anything if the game is dead or not. And even if its felt that it is.....you know the community is not gonna let it die like they didn't with SC4. People in my area are still talkin about SCV and they love it, while as by the second month of SCIV people were already sick of it.

People have yet to go thoroughly into the use of JG so the game is still developing, so I feel that it's not gonna be done for awhile. When someone pulls a crazy multi JG punish into combo or counter hit reads people will go nuts, and you don't have to know much about the game to know that took a high level of skill to perform.
 
Well, I just will explain my points of view with ah points...

1.- Everybody now EVO MOMENT #37 right? Daigo make an awesome comeback in SF3S that convince everyone to try the game and see what's awesome about that video that is so hype, and then people is trapped by this game cause is good... SC Moments? we have a lot of SC moments since the first SC5 tournaments, it would be good if more people is interested in doing a compilation or something like that to catch the essence of those moments.

2.- Commentary right now is just as good as we need; Filtierich have some catch phrases that are fun and create some hype(ohhhh chuck norris - talking about jumping kicks); he adapt to the moment and can be very informative at the same time; Markman knows very well the game, he points out a missed combo, a punishing chance and more; Bibulus does the kind of commentary that is balance between hype and info...

...but the real case of study is ASENKA from France... I got to tell you guys, I don't know what this guy is saying, but I enjoy his commentary very much; he has the kind of personality that create hype instantly... I'm training myself to do commentary in the videos from dominicancalibur, and I'm trying to do the hype as Asenka do...
3.- Totally agree with the entire Speech; but lets think that these are the initial Namco's steps to do the things in the right way, because they gave us nothing in the past, but now they are trying to make the difference.
 
IMO, there's two types of hype, in all sports. There's that comeback factor or hype that's simply inherent in the game. Whether that's MvC3's X-Factor, a game-tying 3 in basketball, or that final minute touchdown drive in football, people can get excited over these even if they have no knowledge of the game itself, like my girlfriend. It's the same when a player in SCV wins a match down 0-2 with a sliver of health left. But this is really out of our control.

What the SCV community should be working at is manufacturing hype. I'm not talking about FilthieRich screaming into the mic, which is fine in small doses, but very annoying when there's actually nothing hype going on in the actual game. Rather, manufactured hype is all about building up the matchup, or the individual storylines. Pretty much the WWE makes a living off of this, since no one actually gives a shit about the actual wrastlin'.

NCR with NoFace vs. AlexJ is the best example of this. That GF was hype, even to 2D fighting game fans who have no clue about the mechanics of SCV, solely because of how built-up that matchup was. Most of the credit goes to AlexJ for his antics, but it also had an undertone of NorCal vs. SoCal. Or to take an example from MvC3 at Final Round, a lot of their matchups were hype solely because of that one Japaneses player abusing log trap assist to put America in its place. Or how about Poongko vs. Daigo in SSF4 at Evo last year?

Whoever said we need more personalities in the community is dead on. This ain't a gentleman's game. I blame France.

Also, Starcraft 2 is fucking boring as shit to watch. I don't understand how it gets so many viewers.
 
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