Critical Edge: Cut Off Your Nose to Spite Your Face?

Tom Cannon just said that he wouldn't give up the uniqueness of the FGC for E-Sports and the entire article is to point out why we are skeptical of e-sports. He never said that he wouldn't want the FGC to be with E-sports. No one that has weight in the community is against being in E-sports....well except a few.
 
Tom Cannon just said that he wouldn't give up the uniqueness of the FGC for E-Sports and the entire article is to point out why we are skeptical of e-sports. He never said that he wouldn't want the FGC to be with E-sports. No one that has weight in the community is against being in E-sports....well except a few.

Bingo. Please don't perpetuate the strawman argument that I am anti-everything-eSports. Yes, I'm skeptical because of the past track record (like others in the thread I don't consider the one-and-done Tekken experiment a success). But yes, I am enthusiastic about good ideas, wherever they come from: eSports sponsorships, eSports streams, eSports production values (sets and ties, oh no!), eSports journalism, etc.

Finally, what do you think would happen if a league picked up SF4, SCV, etc? We would stage a boycott? Of course not. We'd find a way to make it work. Don't be so dramatic.
 
Take it from the FPS community. Without proper tournaments and corporate backing, the competitive community will die sooner. I'm not saying that it won't stay alive if the game is good enough. It will, but the competitive community will only flourish if it goes the professional route with sponsors and large tournaments. That's how the TF2 scene in America nearly died at the end of CEVO. I haven't checked, but I know that Europe was still alive and well because of proper tournaments, PUGs, and rulesets at an earlier date.
 
I do agree with Jaxel last post. Personnaly i do not think that betting into and esports league is gonna influence what we are as a community besides attracting more players with more prize money. Sure at the start maybe the announcers will not be that good. ITS NORMAL!!! Theres a thing called experience. Esports is a buisness if adopting the FGC way of handling tournaments is more profitable they will do it. If they don't they will loose what could have been something big. There is absolutely no reason to be afraid. We try it it works fine. We still do our things and get majors and events with lots of payouts 3 or 4 times a year. It attracts new players, our little event get even bigger and bigger. The way i see it going with esports can only help a fighting game get bigger as of now.

What kills a fighting game is the fighting game itself and its scene and the scenes of EVERY fighter out there is Skyrocketing. Ive been trying for years to build a community of fighting games where i live with little to no success but in the last 3 years i recruited tons of players who got interested cause of streams and sole popularity of SSF IV and now UMVC3. People talk about DOA getting killed by Esports but go see every god damn fighting community and they about all agree ( the more skilled player) that DOA isn't really made for competition. Hell even the director of the 5th game said DOA is more like fighting entertainment than a fighting game.

What were fighting games back then and what they are now is too completely different things. Its time the FGC community ( as a whole) starts to believe a little more in itself. Weve proven ourselves that we can expend the community without help and it should be the main reason to get this help now, cause we know that we'll survive and continue growing by ourselves. Going with sponsorship and proffesional leagues can only fail and have no real effect or help us even more.

All of this to say:

HAVE FAITH IN THE FGC COMMUNITY!!!!!!!!!
 
Take it from the FPS community. Without proper tournaments and corporate backing, the competitive community will die sooner. I'm not saying that it won't stay alive if the game is good enough. It will, but the competitive community will only flourish if it goes the professional route with sponsors and large tournaments. That's how the TF2 scene in America nearly died at the end of CEVO. I haven't checked, but I know that Europe was still alive and well because of proper tournaments, PUGs, and rulesets at an earlier date.

You do realize that FPS's are largely a online community. It needs to pay its players to get out and play because online is not as much of a problem for FPS's where as with Fighting Games cannot thrive on online due to latency. Fighting game players are more willing to go out to get competition because of this and is not at risk for the community to die such away.

and @Boudha no one is saying we shouldn't take interest in E-sports......what is so hard to understand.
 
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