Ultimate Marvel Vs Capcom 3

My question is: which character are you using? If I would assume Hawkeye, you could jump and toss arrows or tiger-knee super on reaction to the Sentinel drones call, after an arrow or two, the Doom player would most likely change their strategy because Sentinel is wounded, and that is when you try to catch Doom with a combo to snap in Sentinel.

Will try it, any way i can use Wesker to deal with this to along with hawk eye and Chun li or Morri?
 
Alright so I have a small offline scene for marvel at the college I live near! Virgil is so freaking beast its ridiculous, I was playing the best guy who goes plays with the gamers and his Virgil isn't top tier yet but he was still messing up my team by himself. Once I killed his Virgil I won but god if I screwed up once against Virgil I paid hard for it, luckily people don't know what to do against Ghost Rider so that helps me.

I'm thinking of dropping Doom and picking up Nova since his he seems like he is more fun to play with and seems like a character that will be extremely good in the long run. Though I can feel Ghost being another strong character and he helps give Dorm extra damage from mid-screen. God the more I play Ghost the more dangerous he seems to people and playing against people who teleport doesn't bother me as much now that I know they will just try and teleport behind me to avoid my long normals.

Anyone else play ghost?
 
luckily people don't know what to do against Ghost Rider so that helps me.
Teleport.
playing against people who teleport doesn't bother me as much now that I know they will just try and teleport behind me to avoid my long normals.
Assist + Teleport. Also overhead teleport.

Dante can also open Ghost Rider up pretty easily with his grapple. Whiffed normal = Free grapple from fullscreen. Even better when I have Strider's Vajra chilling there to lock you down. Devil Trigger is a more meter dependent solution, but probably the best choice. Vortex and Beam for days. Strider's Vajra ability on point also gives him a free way in, especially since it's safe (not +frames, but safe nonetheless). Beam/Projectile characters in general can really open Ghost Rider up, i.e. Doom, Mag, Dorm, and etc.

I don't see him being much of a threat, at least once the game evolves. Why? Because today I saw a Jill get in on a Ghost Rider by herself, even while Ghost Rider was backed by Task and Firebrand assists. It can definitely be done, just takes a little bit of patience and smarts.
 
Anyone else play ghost?
Me. I think Doom is going to be one of the best characters in the game, I run Ghostrider-EAT CHAIN/SheHulk-torpedo/Doom-beam. She Hulk torpedo assist is amazing because of how far it reaches and it being low. It really gives GR some great mixups/unblockables and since she slides if you are jumping she may even be offscreen.
Teleport.
It's not that simple but yeah it certainly helps.
 
I think I air grab like 90% of any overhead teleports people try and if they call an assist then odds are they will teleport so just jump up and block. I actually try and bait teleports just so I can get air throws and discourage people from trying it. It's worked on every person I've played online and offline so teleport characters haven't caused me trouble, aside from wesker and Virgil since they don't teleport into the air. I'm also usually on offence with ghost and my doom assist so it really limits the options people have.

Whiffed normal into B+H equals safety.
 
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