Kayane's Hands-on Impressions of SC5

my gosh they're altering GIs???
how on earth could they came up with that decision.. it's better if they just throw this whole JG ideas and stuffs out the window and recreate SCIII's GI in SCV....

4A+B+K?? and no low GIs???

it's not like 4G 6G 1G and 3G are reserved for anything! oh wait.. they use 1G for low JG... wow!! you do G for mid/high JG and 1G for low JG? why not just 2G instead and leave the original 4-6-1-3 for the usual GI input?

and the use of meter for GI-ing? my gosh this 'fighting' game will turn into a card-battle game eventually with all the so called 'well-thought strategies', 'reserves', and 'broken priorities'...
 
I rather have JG to use the meter not the GI, put the GI the way it was and if you want to test on something test on the new things not the old things, common people GI is what makes soul calibur interactive, fuck that, lets fucking complain, omega revoluitonnnnnnnnnn, wajajajajjaaja, if not im going to chop your feet without mercy, lol no low GI, GI using metter, what is the world coming to.
 
Well first of all, thanks to Kayane for the detailed report!
On the other hand... I felt like the further I read, the further my heart sank. I was happy with how it started: better speed, epic music, living breathing stages and whatnot... then came the GI and JG. I'm ummm... confused? And I don't entirely trust this new soul gauge. Eh, we'll see.
 
Some people need to learn how to read.

"It is also possible to JG lows by doing 1G, too."

I dont know why people think they can spam lows when you can just Guard them and get into the same situation as it would have been with a regular GI.
 
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