Ultimate Marvel Vs Capcom 3

What assists? And there's no noob questions with teams. There's a lot to test out and directions to run with. What's your gameplan and we can analyze the holes in it. I assume you're using Morrigan meter assist to abuse the buff hypers, Zero projectile, and not sure which felicia one (something that will help zero combo after OTG dive would be best). It has potential.

Felicia has amazing rush down, but has issues getting in and needs meter - so you want an assist that will help her get in and maybe one to stay in and keep pressure

Zero has high priority and can zone, but has weak damage output so you want something to help his combos extend and an assist to keep pressure

Morrigan is a good battery assist and good for harassing with projectile spam and dive kicks, but chews up meter as well.

My issues is this team is incredibly meter hungry, and you may be best using a battery character that doesn't need it. Chun-li would be great in place of morrigan. She's an excellent battery, great pressure assist for felicia and zero, and DHC's well. She also works to extend Zero combos.

I'm not to savvy on felicia and my morrigan is weak so i dunno. I might be missing something. With Zero and Felicia I would put all my interest in constant pressure and ways to get in and I feel Morrigan doesn't aid that. I also question DHC potential and over all damage output when you do hit confirm. It matters who's on point and what assist though. I can see issues with one character on point and the assist not helping, and then flipped the other way.
 
Many thanks for answering. Here's what I'm trying to do: support my character Felicia. I heard Zero was a good choice to support character so decided to stick with him after seeing Felicia's Dancing Flash into Zero's Rekkoha in a vid. But I never knew Chun-li would help I might try her out to see how she can fit into my team.
 
If zero can help felicia keep corner pressure and felicia can help zero keep pressure you have room to be free in your 3rd character. I wish i knew more about felicia beyond the fact her kitty helper pressure is incredible. I dont know if she needs help extending combos and if zero is a good enough assist to help her get in from afar.

If I just randomly picked a team though I would go Zero (projectile), Felicia (?), then some lock down assist (Akuma, Dante, Ryu, chun-li, Doom rocks, Sentinel, Wolverine would be my tops picks). You really want to keep corner pressure and use your hypers to access their buffs, but you also want to make sure your assists will extend combos if needed so you're building enough meter. I would hyper Zero, then tag him out and put felicia on point and he'll probably be more than enough to get felicia in, and from there you just want a pressure assist so you can keep going for mix ups.
 
Deadpool (y), Wesker (y), Magneto (a). How well does this team synergize? And any tips on using Magneto? I pretty much just spam Disruptor and spam L whenever they jump in.
 
I see that as a weird team but with good keep away possibility, I think dead pool is the weak link in that team. Magneto can play zoning and rush down really well and wesker is just a great character overall, but deadpool with those 2 doesn't seem to fit I mean does his hyper mesh well with weskers and mags hyper?
 
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