Opinion: On Sexualization in Video Games

games are not a good storytelling medium, and my mind boggles when people expect them to be. At their absolute finest they approach run-of-the-mill Hollywood blockbusters.

I completely disagree. Games can be much larger/longer than movies, and are interactive.


I'm thinking of Japanese made RPGs/Adventure games mostly.
 
ya the FF series (even though some of em are considered trash) take u to a completely different world with usually a decent story. hell FFVII is stil considered to be in top 5 games of all time in a lot of the list ive seen(and usually number 1)

tales of vesperia has a great story imo. and most games are automatically 5-8 hours long....thats the short 1s(usually action/adventure games) some RPGs go on for days with the story
 
Only Americans have a problem with sex in video games, particularly crusty white people.

Yo... seriously?

Let's not start bashing races, it's just because "crusty white people" are the ones in charge of these commitees and have to speak for the masses (shitty parents, stupid retail outlets, etc.).
 
Quantity does not equal quality. Just because games are long doesn't mean they're telling a good story. In fact it's usually the opposite, especially with JRPGs. They tend to start strong but have very weak (and long) second acts, while the quality of the endings are all over the place. On top of that, most of the time is spent travelling or fighting. The actual story segments could probably be compressed into a few hours at most.

Final Fantasy games are more about atmosphere than story. Their plots are not that strong when compared to any other medium or even some other games.

Tales of Vesperia, like most Tales games, is more about the characters and the themes than the plot. The characters in Tales games are usually strong and likable, the themes are clear and understandable, while the plots are a bad excuse to have everybody running from dungeon to dungeon.
 
crusty black ppl just need lotion

crusty white ppl...well thats cancer
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Quantity does not equal quality. Just because games are long doesn't mean they're telling a good story. In fact it's usually the opposite, especially with JRPGs. They tend to start strong but have very weak (and long) second acts, while the quality of the endings are all over the place. On top of that, most of the time is spent travelling or fighting. The actual story segments could probably be compressed into a few hours at most.

Final Fantasy games are more about atmosphere than story. Their plots are not that strong when compared to any other medium or even some other games.

Tales of Vesperia, like most Tales games, is more about the characters and the themes than the plot. The characters in Tales games are usually strong and likable, the themes are clear and understandable, while the plots are a bad excuse to have everybody running from dungeon to dungeon.

i agree with u there...but if were talking about games as a medium they not just judged by the story....the gameplay is also top priority. ppl will play a game with a shitty story if its fun to play through said shitty story. hell some games dont even have a fucking story (mario cart) but ill still play it for hours. DMC doesnt have much of a story imo but ill play the hell out of it.
 
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