Twelve
[09] Warrior
i'm talking about combo systems, frame data, Just frames, anti char strats, GI, stances, soul gauge system, and painful executions. Now, the music in SC4 i actually like but that has little to do with the gameplay and not as important.
Now Here's SF4, Hold back... focus attack... little combo... fireball... fireball... whirly spinny shit... repeat.
I don't like SF4 either, but it's pretty clear you don't know what you're talking about. You don't think SF4 has combos, frame data, just inputs, or anti-character strategies?
Where are these "painful executions" in SC4, by the way? I'll give you SS/CS. That's one.
Now here's SCIV: Hold guard. . . dance around a little. . . BB. . . BB. . . little combo. . . oki oki oki. . . repeat.